Perfect 10s
What makes a perfect game? Graphical
wizardry? Engaging story? Tight controls? Explosions? Characters you can relate
to? A memorable place in history? Mind blowing set pieces? Explosions? Breaking new ground? Sweeping
musical score? Art direction to die for? Explosions?
I’m not a big reviewer of games. Although I
am very opinionated and have very strong views on what I consider to be good or
great games, I find that the process of attaching scores to games makes me feel somewhat uncomfortable.
It's the permanence, you see? This is particularly true of reviewing new
games where a score is based on perhaps a few days of play. It is difficult to
attach such a permanent figure to something so new when it is possible that
opinion may change or that a game may carve out a solid place in gaming
history. Goldeneye (N64) is a good example of this. It received strong
contemporary reviews upon its release in 1997 but not perfect scores, something
which at least one respected magazine has corrected in recent months.
And so it is with the benefit of hindsight
that I approach this series of articles on games that I consider Perfect 10s.
Over the coming Wednesdays I will publish an article on each game to which I
believe I would award a Perfect 10.
Those expecting controversy can look away
now; this is not a list designed to encourage disgusting arguments on the
comments thread. There may be very few surprises but I would hope that some
choices will leave you saying ‘Oh yeah, I’d forgot about that.’
Excited? Me too. What better way to look to
the future than to remind ourselves of the past?
Keep it perfect. Keep it OMG.
No comments:
Post a Comment